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Kharid-Et and Digsite - RuneScape

Kharid-Et artworks that were used for RuneScapes new archaeology skill. Establishing most of the 3D early work for this place was done by my good self and the amazing Luke Fielding. Along with figuring out how things might work as new tech gave us the ability to do new things as we went along!
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Scene describing the fort of Kharid-Et

Scene describing the fort of Kharid-Et

Early idea for the digsite

Early idea for the digsite

Early in concept idea for how the caves might look

Early in concept idea for how the caves might look

Earliest Ideas for cave look development - just simple colour tests

Earliest Ideas for cave look development - just simple colour tests

Look Development for sandstone kits in 3D

Look Development for sandstone kits in 3D

Example of just one of the may individual models that needed to be made!

Example of just one of the may individual models that needed to be made!

Example of texture sheets design - yes we even do this!

Example of texture sheets design - yes we even do this!

After the materials these were the first actual items designed for the new skill

After the materials these were the first actual items designed for the new skill

This was the earliest 3D interpretation of Kharid-Et  in 2019 -before we actually had to figure out how it might work in the game engine. Some of this helped to make Everlight and Stormguard much later on.

This was the earliest 3D interpretation of Kharid-Et in 2019 -before we actually had to figure out how it might work in the game engine. Some of this helped to make Everlight and Stormguard much later on.

One of the three mini-paintings you might discover.

One of the three mini-paintings you might discover.

Some of the more unique items! I would quite like a Mahjarrat chess set IRL.

Some of the more unique items! I would quite like a Mahjarrat chess set IRL.