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Trying out Blender sculpting as part of a concept design process. Moving models around and lighting them with the eevee render engine.
Simple blanket box mapped textures and lighting. Vertex painting and sculpting done in Blender 2.8. Will try this on environments next, as this process is much more suitable for that purpose. Creatures really benefit from a more finished sculpt and more precise texture work.

Eevee render with minimal Photoshop tweaking.

Eevee render with minimal Photoshop tweaking.

Drawing to make the model from. Basic design idea.

Drawing to make the model from. Basic design idea.

Model components to check if things work, create poses etc.

Model components to check if things work, create poses etc.